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Tactics Usefully Defined: the Foundation

by George on October 23, 2009 04:59

Coming of age in the world of men of action, guns, and danger, one is taught that the subject of “Tactics” (capital “T”) is something you should know and be good at applying in order to stay “safe” and be effective.  To learn to be “tactical,” you’re generally given a list of actions to take given a specific incident or event—and there are a lot of events where tactics are necessarily employed.  Those who are good at memorizing and then recalling under the pressure of the real world tend to excel at tactics.  But what about the others in the profession at arms who do not?

But there are many who “don’t get it.”  They got the same lists of do’s and don’t’s that everyone else did.  Like everybody else, they were forced to memorize them.  And yet, the ability to apply these lists and act tactically didn’t take.  Everyone has these folks in their agency, team, or unit.  And for some reason, they often don’t get hurt when they probably should have—until they do, or they get someone else hurt or killed.  

What is it about “tactics,” that some get it and others do not?   Many of those who “get it” actually tend to grasp what is behind the laundry list of tactics, seeing the principles that are the basis of the tactical laundry list.  However, tactics are not about a laundry list of do’s and don’ts.  Tactics are fundamentally a way of conducting business that puts your opponent into a recognizable disadvantage from which he is unable to survive (whether that means he is defeated/killed/injured/taken into custody, etc., he is unable to continue his present course of action against you). 

Sound tactics are essentially a physical manifestation of Applied OODA Theory©.  OODA theory to gain a decisive edge in the time competitive environment of combatives at any level generally focuses on the ability to orient quickly to any threat, enabling you to respond in a manner that is confusing and disorienting to the Threat.  Applied OODA Theory© requires orienting early to threatening behavior and circumstances early enough to gain a decisive tactical and physical edge over the Threat.  Primarily it concerns two different OODA Cycles to permit the officer to “get inside the Threat’s OODA Loop,” get them into a “Goofy Loop” (the “O-O Bounce”) and keep him there :

       Threat cue:  Threat cues are based on orienting to the suspect’s behavior and orienting that behavior to the laws and policies governing your force response. 

o   Threat cues require the full O-O-D-A Cycle and further orientation before action can be taken. 

o   When force is not reasonable given the present orientation (perception), the cycle will resemble a continuing cycle of O-O-D-->O… (Observe-Orient-DecideàObserve…).

o   As soon as it is oriented that the suspect has become a “threat,” the full O-O-DàA sequence is employed.

      Trip-Wire:  A trip-wire response is a “go/no-go” decision.  Based on suspect behavior, and upon orienting to the threat, you act as soon as that trip-wire threshold is met.  It requires no thought about “why?” or “If I’m allowed to…”  Based on his actions, you respond per training. 

o   Trip-wires shortcut the decision-making cycle.  Upon orientation, the action is taken.

o   O-O-->A (Observation-OrientationàAction) sequences continue until there is a need to determine an action based on continuing threat cues (whereupon the full O-O-D-->A cycle sequence will initiate based on threat cues). 

Tactics are essentially an application of "Applied OODA Theory"© consisting of the three foundational principles of tactics: 

  • Angles
  • Proxemics.     
  • Relative capabilities of the combatants, equipment, and their weapons.  

#1.  ANGLES     

Angles are primarily “angles of attack.”  It is the direction and angle by which one is attacked.  Whether that is through trajectory (the parabolic flight of a missile—bullet or otherwise—through the air) or a fist, vehicle, sword, stick, explosive, air delivered munitions—whatever the mechanism to injure employed—there is an angle of attack that must be identified and protected against to increase your safety.       

All angles of threat have a direction.  It may be from the gunman five feet away, a man with a shotgun 20 yards away, that sniper 800 meters away in an elevated position, or mortar fire.  Traditionally it has been called a kill-zone.  A kill-zone can be defined as any area permitting the intersection of a weapon or missile (and its effects) with its target.  If you get shot, you were in a kill-zone.  If you suffer the effects of an explosion, you were in a kill-zone.  The same if you are kicked in the shins or knifed through the ribs.  All result from a directional component, or angle of attack.  Identifying and avoiding the kill-zone created by the angle as determined by the proxemics is key to preventing injury while creating injury (or threat of injury) to the opponent.                

#2.  PROXEMICS

Proxemics is the relationship of bodies in space and geography.  The combatants’ position relative to the other becomes a threat or not based on their weapon’s capabilities, e.g., a man armed with a knife at 50 yards is not a serious immediate threat, whereas a man with a shotgun or rifle likely is.  A man with a scoped rifle who is 40 feet higher than his target is important information in determining either how to shoot the target or in not getting shot, depending on which side of the muzzle one finds himself.  Determining the position of an opponent prior to a shot being fired, explosive being detonated, or a kick beginning or the knife striking provides valuable intelligence that permits you to avoid the kill zone, negating—or, at least, mitigating—the weapons’ capability to harm you.The same goes when selecting an area or place in which to confront an opponent.  Your position can give you an advantage over your opponent. Selecting a favorable site or creating a circumstance for the confrontation greatly influences the outcome.  Understanding the advantages and disadvantages inherent in proxemics provides a foundational opportunity to create or eliminate angles of attack based on your present needs.

#3.  CAPABILITIES OF THE COMBATANTS, THEIR EQUIPMENT AND WEAPONS, ETC. 

A core component to Tactics is the capabilities each of the combatants brings to the fight.  How these capabilities match up can be a deciding factor in the victory.  This includes: 

The willingness to do what it takes to win.  The desire to win, the ruthlessness which one enters into violence, the willingness to harm another, and the relentlessness of never quitting despite overwhelming odds, injury, and fatigue cannot be measured.  This is the single most important component in capabilities.   

Attributes.  This not only includes that which is God-given in terms of size, natural strength, reflexes, eye sight (especially the all-important peripheral vision), hand-to-eye coordination, etc., but also those attributes that have been enhanced through strength and fitness training.  Size matters in a hand-to-hand fight—given equal training, athleticism, and skills, the larger, heavier fighter will likely win. 

Skills.  These are the fighting skills each possesses.  CQB, CQD, Defensive Tactics, running the gun, ability to hit what is needed to be hit on-time, in-time are all important components in determining the outcome of the conflict.  Higher skill development often gives an unbeatable edge to the better trained combatant. 

Experience.  Combat experience, whether in full-fledged military-style combat, police gunfights, in the ring, or in street fights gives the more experienced combatant the edge because he has been better inoculated to the stress of fighting.  Like a novice skydiver that remembers almost nothing of his first jump but becomes more and more clear after a dozen jumps, the highly experienced fighter knows when to move and where to go to survive.  The German Air Force in World War I discovered that a pilot who survived three dogfights would likely go on to be an ace—however, the greatest losses of pilots were those considered to be inexperienced. 

Disparity of Weaponry.  The disparity in weapons each employs carries a great deal of weight in the outcome.  The saying from the Old West that “God made man, but Sam Colt made them all equal” is true.  The best empty hand fighter in the world against a competent shooter armed with a semiautomatic rifle at 20 yards has almost no chance of survival.   

While a man can win a gunfight armed with a handgun against an opponent armed with a shotgun or rifle, generally a firearm against a knife wins (unless the man with the knife can get inside the muzzle of the firearm, turning the firearm’s strength into weakness due to the relative capabilities of both the knife and the firearm).  The capability to penetrate cover renders a good position fatal.  A rifle against a tank, or a tank against an armed jet aircraft carries a disparity of effectiveness that renders the ability to survive unlikely. 

Numbers.  The greater the number of personnel one has available to respond to aggression or threat, the more likely the outcome will be affected in favor of the side with the most people.  A lone operator against a dozen armed men at close range will likely be at a huge disadvantage.   

Equipment.  Ballistic armor and vests, radio communication, optical sights, night vision or infrared capabilities, air assets, armored vehicles, etc., increase your capabilities to defend or detect your opponent.  These can also be employed by the Threat to your detriment.  The quality and relative capabilities of the involved-parties’ equipment is a real factor in the outcome of any conflict.  

Relative capabilities.  It is the relative capabilities of the opponents that creates opportunities for victory or defeat.  A bigger, stronger fighter will want to use those positive attributes against a smaller, weaker opponent.  That weaker fighter will hope to use attributes of mobility and hit and run against the stronger opponent to wear him down and injure him sufficiently to create a win.  A sniper in an elevated position at 600 yards hidden by dense undergrowth with a clear field of fire can paralyze 100 soldiers who cannot see him and are shot if they move.  The highly trained can often overcome superior, seemingly overwhelming numbers.  

All fights will involve the capabilities of each opponent relative to the other.  Each attempts to bring his strengths to bear against the weaknesses of the other.  

CONCLUSION

 Before getting into either the study or the application of specific tactical solutions, understanding the core foundations of “Tactics” is helpful.  The core elements of tactics are an amalgamation of three components:  angles and proxemics, applied OODA theory, and the relative capabilities each brings to the fight.  Angles of attack, or how you deliver force or avoid being the recipient of some type of force mechanism is primary to tactics.  Angles are determined by the proxemics of the combatants, or where each is in space relative to the other.  Positioning should be conscious, placing your opponent at a disadvantage (he is downhill, has the light in his eyes, he cannot see you, etc.) that is eventually recognizable to him.      

By intentionally employing the concepts of Applied OODA Theory©, you are able to deceive him regarding your true intentions.  This deception creates confusion, delaying his ability to understand what is happening.  As confusion increases, fatigue and injuries take a dramatic toll on his ability to continue effectively struggling.  Soon, he fails and is defeated. 

The relative capabilities of the opponents are a determining factor in the outcome.  Being a bigger, stronger, more athletic and experience fighter against someone smaller and less experienced is an advantage.  Bringing a bow and arrow to a fight against an unarmed man at distance is a positive capability.  It turns into a disability against a man armed with a repeating shotgun.  That repeating shotgun is less useful at 300 yards against a semiautomatic rifle.  A scoped rifle will likely be an asset at 800 yards against the semiautomatic rifle with iron sights.  A man with night vision capabilities armed with a handgun against that scoped rifle in conditions of extreme darkness may have the advantage.  Ten guys shooting at a single man have an advantage.  Most capabilities are inadequate against an artillery round landing within a few feet of the shooter.  A nuclear weapon tops them all.   

All capabilities in a fight are relative.  Capabilities must be matched to the situation.  Those with lesser capabilities must create an advantage through Applied OODA Theory© to distract and confuse the Threat.  When confusion reigns, even the most sophisticated fighter is paralyzed. 

Tactics is an uncomplicated concept that has been made complicated.  Uncomplicating it is process of understanding what the components are and applying them in-time, on-time to make a difference.